I'm working on adding the rest of the songs and maybe a Scarecrow option, but for now, I'm alright with my new musical toy. You can play the songs exactly like in the game if you press a key incorrectly, it will also give that error tone like in the game. ![]() Originally, I thought of using a mini push button f or A, but decided to use the button on the joystick because I wouldn't need any jumper wires and it was more ergonomic. We use the four keypad buttons as the yellow buttons in the original N64 controller and the joystick button as the blue A button. The controls are simple with only 5 buttons being used. ![]() Note that you will need both files for it to work. You can either make a new file in the Arduino IDE and copy and paste the code from zeldaSongPlayer.ino and do the same for pitches.h, or download the files themselves and import into Arduino IDE.
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